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Half the time we wouldn’t bother attempting missions to push the story forward, and would instead just wreak as much havoc as possible to see how long we could evade police for. Grand Theft Auto was fun to play, had a wicked sense of humour, and didn’t chain gamers to a linear story line – the sandbox presentation being a relatively rare feature for its day. It didn’t matter that this was a PlayStation-era game with Amiga-era graphics. Of course we were going to love a game the British Police Federation branded “sick, deluded and beneath contempt”. We were f’ing powerless! Much like the furore that greeted Mortal Kombat and other parental-unfriendly games before it, GTA was violent, it was awesome, and for my 12-year-old friends and I, it was a must-play. But I remember the buzz surrounding the first Grand Theft Auto in 1997. To kids who’ve sneakily had a go of their big brother’s copy of open world masterpiece Grand Theft Auto V, the original games must feel as old as the earliest colour films. Check back on the first Monday of every month for the latest instalment. Scrolling Pixels is Dean Van Nguyen’s monthly column focusing on retro gaming.